Saturday, April 23, 2011

My Art Inspired Series of Videos

         In my life, art has inspired both myself and the closest ones to me. I am grateful for what it had brought forth and how I have been so inspired by it. I know that having art everywhere you go makes everything more substantial because people have something to look foward to. Music, poetry, dancing, freestyling etc. is what you will see in these couple videos and I highly encourage comments. The main reason I have made these types of videos id to show how video making can be motivating yet capitivating; joyful while energetic. So please do feel free to replay and enjoy!

                             (The previous videos were taped, directed, and created by Ariah Green)

Friday, April 15, 2011

Beall Center for Art & Technology

      The following pictures are from the Beall Museum in which we found these various inflatible items! I thought that it was spontaneous the way the objects moves although they had the help of the machines for air. It was exciting watching how they would transform next. For example, looking at the "ballerina legs" initially I didn't know that they were going to move so I was astonished when they did! The air filled legs were so graceful and poise how a ballerina should actually be while dancing. The artist who creates these pieces is a technological step in front of the rest of us! It was had not to be amused by watching them all move and transform. Also, I liked the way the direct light hits the art because everything stands out more.









A hidden side to the museum. (or so Natalie and I had first thought)

                                                                      Balls everywhere......
                                                                      But what if it was?


                                                                "Mommy, can I have it?"
     Can you see me? Becuase I can't see you.

     Moving foward, these pictures above have interesting story seeing that they exbit that we were in, we didn't think we were suppose to be in. I was funny until other walked in then I gained recomposure. My favorite was the magazine stacked against the wall because I myslef am a magazine collector. If I had to choose one to take home that day, that would have been it! The rest of the pieces like the blurring pictires and the boxes with balls falling out I found funny too. Who wants a blurring picture? As time went on gazing at it, it realized that only parts were blurred and not the whole photo. Thus, the artist must have wanted the audience to concentrate on tha particular aspect instead of the whole thing.

Harold Cohen / Aaron

     
    Harold Cohen studied painting at the Slade School of Fine Arts in London, and taught there for many years before joining the Visual Arts Department in 1968. His work as a painter has been exhibited widely both in galleries and in major museums. After moving to San Diego, Cohen became interested in computer programming and particularly in the field of artificial intelligence. On the basis of his early research he was invited, in 1971, to spend two years at the Artificial Intelligence Laboratory of Stanford University as a Guest Scholar.



    Intially, when I look at these pictures I see vibrance and radiance. I makes me feel excited and joyful which to me is why they are so intriguing. Additionally, you get to see a bit of everything from fantasy, nature and emotions. Although I may be wrong, this what I see and feel looking into these picture. In recent years, Cohen's work has attracted increasing media attention. Discovery OnLine broadcast the painting machine in action directly from his studio onto the World Wide Web in 1996, and AARON has been featured on a number of TV programs including Beyond 2000, Scientific American Frontiers, a program on programming for the BBC's Open University Series and It'll Never Work, a BBC program for children.

Miso Susanowa

     Not being able to find much about Susanowa, I did find these videos that I thought were great especailly the first one. I has a theme of SL (second life) in collaboration with RL (real life). If you can see the tank that the camera is circling around, it looks as if something is inside. I looks like basically life inside and has. I brings me to the thought that maybe as we live here on earth, we are nothing but things inside of things. For example, the Earth is a part of the solar system which is a part of the milky way which is apart of space, (so on..) etc. This indicates that she is a fantasy artist with more of a realistic view on her work.
   Also, here with here statements of use in propaganda, it shows reality in the world we live in. This second life artist Miso Susanowa is highly profound in her SL because she is giving to you many thing s you already may see daily.

Bruce Nauman

    Nauman is known to be a contemporary artist ranging in media including sculpture, photography, neon and video makings. Much of his work is characterized by an fasination in language, often manifesting itself in a playful, mischievous manner. For instance, the neon Run From Fear- Fun From Rear, or the photograph Bound To Fail, which literalizes the title phrase and shows the artist's arms tied behind his back. However, there are serious concerns at the heart of his practice. He seems to be moved by the nature of communication and language's inherent problems, as well as the role of the artist as supposed communicator and manipulator of visual symbols.
    Being that these words are in neon and have a dark black background to me have nothing to do with the intensity. Whenin class creating helpful ideas about Nauman's work, one person said that he is less of an artist because he didnt actually got through with the whole process. He set the building block ideas of what he wanted which makes him just as much of an artist as the person who designed it. Additionally, I feel that his messages in his work are remarkable because they speak the language of the human race: emotions. He helps us to realize what we are about how to perceive others around us. Thus, I believe that anyone can be impacted by his art!

Gary Hill

  
    He was born in 1951 in beautiful southern California's own Santa Monica. Hill is considered to be on of the pioneers of the video art industry known for his many installations worldwide.Hill's work is especially significant because of his incorporation of text in video art, evident in works such as Incidence of Catastrophe 1977-1978. In addition, he began working with video, text and sound in 1973. He was influenced by the intellectual meanings of conceptual art which dominated art of the 1970s. Gary Hill's reading of the writings of Maurice Blanchelot, in particular, provided him with ideas relating to the way in which language impacts on phenomenological experience, and a notions stemming from the philosophy.
    I think that Mr. Hill has a technological perspective his art which grabs the audiences attention. I however am unsure of his background depth to his art. Morever, maybe it is just over my head or I am not having similar thoughts as he would looking at this. In the video above, I started to think of the concept 'start and finish' because he starts with something simple then progresses. I feel that people will appreciate his work not only because he does videos very well. Also, Gary Hill is considered the "father" of video art which means other artists already take inspiration from him in their work and other will continue.

Thursday, April 14, 2011

Eva & Franco Mattes

  
    They were both born in Italy in 1976 and since meeting in Madrid (1994) they haven't slpit. Although neither have ever received an art education, they are considered some of the Net Art pioneers. In addition, they have orchestrated several unpredictable mass performances, staged outside art spaces and involved unwitting audiences in scenarios that mingle truth and falsehood to the point of being indistinguishable. Eva and Franco first revealed their love for Second Life through their project "13 Most Beautiful Avatars". Also, in an interview with Domenico Quaranta, they stated that the self-portraits of the 13 avatars were not meant to reveal "the way you 'are', but rather on the way you 'want to be'".

      The Mattes wanted to stress that our culture revolves around plagiarism. Additionally, they followed by saying that their project "13 Most Beautiful Avatars" is not a completely original piece. In fact, they even said that anyone who claims that their work is an original, should really "start doubting" their mentality because practically everything in this world (not only art) is a reproduction of something that has came once before. I think think that their view of the society is accurate. Whether or not everyone wants to believe it, ideas are recycled. This isn't necessarily a bad thing because someone could take inspiration from one thing then add their personality. The concept seems harsh but there is a saying that goes, "There's nothing new under the sun."

Comet Morigi

   
     She is a Japanese artist who has impacted second life with her vast wind lit particles from which is influenced by the Sims (video game). It is a teleport mechanism which is unque in itself because of where it is placed. As you can see down below, the picture takes on a fantasy aspect because it has the wind particles in the ocean. Usually, when someone is teleported they don't end up in an exact location which is I view her artistic perspective as acurate!

    Also, it is clear that she is intrigues with natures many landscapes because it shows in her art. Morigi makes vaious images in one piece pop out as others may fade or glisten which draws your attention closer. A unique way of nature is what I can describe these to be but it's much more than nature; it's perspective.

Wednesday, April 13, 2011

Chistophe Bruno

    He was born in Bayonne, France and is a net Artist. He is mostly known for his ability to create art ove the web. With that, he was the first to create "epiphanes" on Google art. I am unsure of how big his salary is but as you and I can both imagine it is fruitfull! Some so basic as Google poetry can take one from the days general normalcy and create fun experiences. Additionally, I think he ws effective for creating this because it correspondes to more than one audience. I actually went on the site "epiphanies" to find what I would get out of a few words. I typed in feelings mutual babe and because of technical errors with the computer, I am unable to copy what it said but it was hilarious!

    Also, Bruno makes a mark with his memorable equilances of marketing backgrounds. He takes something like a simple logo and forces the sudience to view it in a different light. For example, the adidas logo is on every shoe that the company has made in distributed. With Brunos mind, he took that to another level of the question, "Where did that come from?" He shows a picture of a giant war tank similar looking to tha adidas logo which is insanely mind boggling. Since we the audience are unsure of whether marketers truely got this logo from that concept, it escapes us. On the contrary, its a good thought to thing about in the world of marketing and money. The concept of money being the root of all evil comes to mind maybe?...
(prices of words over the internet)
            *Makes me evaluate the society we live in. Should there be a suprise to these prices at all?

Toni Dove

    
     Toni Dove is an artist/independent producer who works primarily with electronic media, including  virtual reality, interactive video installations, performance and DVD ROMs that engage viewers in responsive and immersive narrative environments. Additionally, her work has been presented in the United States, Europe and Canada as well as in print and on radio and television. Her installation, Mesmer - Secrets of the Human Frame, was part of the 1990 Art in the Anchorage exhibition by Creative Time.


      Next, her recent project under development is Spectropia, a supernatural thriller about the many parts of desire. Moreover, it will be an interactive feature film performed for an audience in a theatrical setting or exhibited as a serial installation. The second part of the project will be a version for the living room - an immersive date movie for two players on DVD and internet. Thus to me Doves' work in the industry takes on a life of itself and generally has reality to it. Many artist do work where it is intially hard to underdstand but since she incorporates ral life scenarios, the audiience is better able to relate.

       Artist Toni Dove demonstrates the interactive 'Spectropia' experience in her TriBeCa apartment.
  
"You just have to be doing the thing that you are doing in an unbelievably intense way," she said, describing her epiphany. "You have to be lost in the thing that you're giving your audience."
  *This shows her immense joy and radiance through her narrative plays and pieces which are brought forth to the audience.

Tuesday, April 12, 2011

Jeffrey Shaw

    
     He is considered one of the pioneers of interactive art. Beginning with the expanded cinema and performance works in the 60's, his multimedia projects in the 70's included Genesis stage shows and virtual reality precursors. In the 80's and 90's his work has focused on interactive computer based installations. For example, The Legible City (1989) and The Virtual Museum (1991). Since 1991, he has been the founding director at the (Karlsruhe-based media museum Zentrum fuer Kunst und Medientechnologie) or ZKM/ Institution of Visual Art located in Karlsruhe, Germany. I feel that this is more of a modern abstract type of art in the computer and technological world.
      Additionally, this piece from Shaw does not remind of of technology but still has great structure. I am unsure / unaware of any virtual aspects but supposably they are there. In this work the viewer can see a three dimensional virtual environment that is visible by a persistant constellation of panoramic locations and events. Moreover, this has a unique take on the artist experience because it originates in the center of the screen, the physical arrangement of these texts in the virtual environment is determined by the path of the viewer movements while they are being processed. This has a depth to it that I'm sure would go over much of the audiences' head but a good outlook  is everything!

           ‘T-Visionarium’ (2003-08), by Neil Brown, Dennis Del Favero, Jeffrey Shaw and Peter Weibel

   *The picture above has all the aspects in which I think embody his art but that just my personal opinion, what do you think?

Kris Schomaker "Gracie Kendal"

       Initially, to me she comes off as a dynamic second life (SL) artist who puts her passion and personal life into her art. Schomaker is a Grad student from California State University of Northridge. She has build a SL on the basis of her now identity and her virtual identity but who's to say that it's not real? Moreover, one day in class I strongly remember talking about the definitions of realism and our modern perceptions. Having a virtual life which you live some sort of real fantasy through to me is considered real in one aspect. Consequently, it is not all the way real seein that we cant touch "Gracie Kendal". We can look at her characteristics and imagine how she would perhaps be but maybe a vast imagination is all we need for this type of art.
     Schomaker has been successful at the SL art for three years now and in recent work is sturring The Gracie Kendal Project: My Conversation with My Avatar. Additionally, her work does in fact deal with issues of gender and identity with is a reflection I think perhaps of what she deals with inside herself. This is personified in her SL and maybe the whole reason behind it amoung other things. After analyzation, I have come to the conclusion that Schomaker will definately influence others to infulge in a life that at first is not their own but will become it. Therefore, art has these expressional aspcets which is why there should n't be walls limiting an artist from there potentials. As said by Kendal,  "My art, in whichever medium, is based on spontaneity and change."

Monday, April 11, 2011

Nam June Paik

           He was a composer, performer, and video artist who played a pivotal role in introducing artists and audiences to the possibilities of using video for artistic expression. His works explore the ways in which performance, music, video images, and the sculptural form of objects can be used in many combinations to question our accepted notions of the nature of television. Additionally, in Korea, Paik studied piano and composition. When his family moved, first to Hong Kong and then to Japan, he continued his studies in music while completing a degree in aesthetics at the University of Tokyo. In 1959, he performed his piece Hommage a John Cage. This performance combined a pre-recorded collage of music and sounds with "on stage" sounds created by people, a live hen, a motorcycle, and various other objects. Instruments were often altered or even destroyed during the performance. Most performances were as much a visual as a musical experience.

     Moreover, some of Paik's video installations involve a single monitor, others use a series of monitors. I feel like he is using a modern way of conveying his artistic message. Through the trechnology, which so many of us are familiar with, he can catch are attention then keep it! Paik has a great talent in the means of him being a broadcaster and an artist; he is blessed that in his case, both those things tie together for an in/out the box take on artistic perspectives.

Bill Viola


        Born in New York in 1951, Viola has used to video art since 1970 to show particular messages in them. He does not like to use overt effects in his videos because he believes there to be more of a meaning. Since the 1980s, Viola has popularly known for museum installations like galleries turned into media environments with video projections, sound and, physical objects. He has also been a musician and audio/video engineer. Viola uses video to explore the phenomena of sense perception as an avenue to self-knowledge. His works focus on the basis of human experiences; birth, death, the unfolding of consciousness. They all have roots in both Eastern and Western art as well as spiritual traditions, including Zen Buddhism, Islamic Sufism, and Christian mysticism.
                   I find this imensely courageous of him to make these videos with an enlightened theory on how to convey a message. I agree that it would be true if a video has too much special affects going on than the audience will definately be distracted getting lost in its original meaning from the author perspective. Viola takes the cake with the piece about because he incorporates a since of nature that also has depth behind it. He sets the stage for artist which want to take a different approach in video art or even film making. Thus, perspectives are more clear and drawn out even if blunt the audience follows.